Small Talk

Annie Horatia’s Dollhouse History

Annie Horatia’s Dollhouse History

In the 19th century, affluent parents commissioned dollhouses for their daughters (I mean, they couldn’t exactly go to the closest Toys ‘R Us). This circa 1860 dollhouse was the centerpiece of the privileged childhood of Annie Horatia Jones (1876-1969). Annie was the daughter of Sir Horace Jones, a notable 19th century English architect who served as architect and surveyor for the city of London (he is responsible for the design of the iconic Tower Bridge).

Think Annie’s dollhouse resembles a piece of furniture in your home? If you said a cabinet or bookcase, you would be correct! Part of this stately cabinet-style dollhouse originally belonged to Annie’s mother, Lady Ann Jones. When it was Annie’s turn to learn adult roles through play, an additional wing and wheeled base were added to the dollhouse (see the line between old and new to the left of the center of the house). Stay tuned to learn how Annie added her own personal touches.

Allegory of a Lullaby: The Inspiration

Allegory of a Lullaby: The Inspiration

Many of the artists represented in T/m’s fine-scale miniature collection draw inspiration from history, architecture, and the natural world. However, Johannes Landman also turned to his own personal history as inspiration for this beautiful cradle, titled Allegory of a Lullaby.

Formally, the cradle is based on a traditional Dutch cradle with four panels and delicately carved scrollwork details. Like much of his work, Landman emulated the style of the Dutch Old Masters for the allegorical scenes on each side of the cradle. Informally, the most touching source of inspiration for this work can be noted by the fact that he often calls this work “Christina’s Cradle,” in reference to his mother, who died when he was an infant. The work, which took over 1,100 hours to plan and create, is a tribute to every child who has lost a mother.

Get Your Game Face On

Get Your Game Face On

In 2015, Hasbro announced a new competition that was right up our alley: design a great game. They partnered with Indiegogo to find the next face-to-face party game. In order to run the competition, they founded the Hasbro Gaming Lab with the mission to discover and develop great new games, connect with the gaming community, and bring fresh experiences to gamers everywhere. Count us in!

After over 500 submissions, Dan Goodsell and his game, Irresponsibility – the Mr. Toast Card Game, took home the grand prize. Irresponsibility is a fast-paced card game for 2-4 players. Featuring Dan’s fun illustrations of his character, Mr. Toast, and his friends, the first player to gather 15 points wins. We’ll be first in line to buy Dan’s game when it premieres. And we may just start thinking about our next big party game idea in case Hasbro decides to have another challenge.
Photo: Courtesy of Hasbro.

 

American Folk Art in Furniture

American Folk Art in Furniture

If you’ve been following our blog for a while now, you know that fine-scale miniature artists Jim Ison and Therese Bahl didn’t stop once the bones of the room were finished. They had to furnish it! For “A Tribute to the Classic Period of American Folk Art,” Ison and Bahl made sure they had plenty of seating. Ison created two spindle back chairs with tan leather seats, a Windsor chair painted green, and a Martha Washington chair based on a circa 1800 model upholstered in flowered print. Bahl made a black Hitchcock chair based on a circa 1830s Connecticut model with painted gold designs, and a pink sidechair with painted fruit, flowers, and accents.

With plenty of places to sit, Bahl added a wood swing table with a rural house scene and a black metal deed box with painted embellishments. Ison contributed a mahogany writing desk with six drawers and accessories, an octagonal-topped mahogany tilt top table based on a circa 1800 model with spade feet, and a clock for the mantle with a painted landscape and gold finials. Together, they created a yellow Boston rocker with an ocean scene and a decoratively painted side table. While this may be just another project in the life of a fine-scale miniature artist, we, for one, are exhausted!

A New Frontier for Toymaking

A New Frontier for Toymaking

The mid-twentieth century saw technological advances in everything from nuclear power to televisions and kitchen appliances. Toys too came with all kinds of new features that allowed imaginations to run wild. One of the biggest influences on toys of the 50s and 60s was the addition of a built-in battery power supply. Indeed, this was the dawn of “batteries not included!”

Post-World War II Japan produced some of the earliest examples of battery operated toys on the world market. With an internal power source, toys achieved new capabilities previously unavailable for wind-up toys including extended movement, sounds, and lights. This circa 1960 Yoshiya “Flying Saucer with Space Pilot” is equipped with bump and go action, space noise, and a rotating color wheel—all of which, of course, are very important for space travel!

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